Town: Ákaiērläw-mozgïm Rudnoplu

Ákaiērläw-mozgïm Rudnoplu

Ákaiērläw-mozgïm Rudnoplu
Example Gnollish architecture.
StateLallalan City-state
ProvenceHuzmä Principality
RegionGrōn Kōv Grasslands
Founded1267
Community LeaderLord Klehn vyim Fɪgsefilf
Area5 km2 (2 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation1524 m (5000 ft)
Average Yearly Precipitation236 cm/y (92 in/y)
Population1393
Population Density278 people per km2 (696 people per mi2)
Town AuraEnchantment
Naming
Native nameÁkaiērläw-mozgïm Rudnoplu
Pronunciation/ə˞ˈcaʤæ̝ˌrlæ̝w/ /mozˈgɪm/
Direct Translation[skilled] [fin (of fish)]
Translation[Not Yet Translated]

Ákaiērläw-mozgïm Rudnoplu (/ə˞ˈcaʤæ̝ˌrlæ̝w/ /mozˈgɪm/ [skilled] [fin (of fish)]) is a temperate Town located in the Huzmä Principality of the Lallalan City-state.

The name Ákaiērläw-mozgïm Rudnoplu is derived from the Gnollish language, as Ákaiērläw-mozgïm Rudnoplu was founded by Snog̈î Upjohn vyim Glə˞ʤine, who was culturaly Gnollish.

Climate

Ákaiērläw-mozgïm Rudnoplu has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being a cold 2°C (35°F) and its average temperature during the winter being a cold 4°C (39°F). Ákaiērläw-mozgïm Rudnoplu receives an average of 236 cm/y (92 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ákaiērläw-mozgïm Rudnoplu covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1524 m (5000 ft) above sea level.

Overview

Ákaiērläw-mozgïm Rudnoplu was founded durring the late 14th century in spring of the year 1267, by Snog̈î Upjohn vyim Glə˞ʤine. The establishment of Ákaiērläw-mozgïm Rudnoplu was somewhat plagued by a lack of willing colonists, leading to Snog̈î Upjohn vyim Glə˞ʤine electing to pay people to resettle in Ákaiērläw-mozgïm Rudnoplu.

Ákaiērläw-mozgïm Rudnoplu was built using the conventions of Gnollish durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Ákaiērläw-mozgïm Rudnoplu is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ákaiērläw-mozgïm Rudnoplu is buildings are arranged arrounded highly ordered system of premissive cobblestone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The town's robustly designed timber walls are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Ákaiērläw-mozgïm Rudnoplu shows Ákaiērläw-mozgïm Rudnoplu as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The town has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Ákaiērläw-mozgïm Rudnoplu places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Ákaiērläw-mozgïm Rudnoplu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ákaiērläw-mozgïm Rudnoplu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ákaiērläw-mozgïm Rudnoplu's parks.

Ákaiērläw-mozgïm Rudnoplu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ákaiērläw-mozgïm Rudnoplu.

Ákaiērläw-mozgïm Rudnoplu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ákaiērläw-mozgïm Rudnoplu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ákaiērläw-mozgïm Rudnoplu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ákaiērläw-mozgïm Rudnoplu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ákaiērläw-mozgïm Rudnoplu's public wards, blessings, and other arcane systems.

Ákaiērläw-mozgïm Rudnoplu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ákaiērläw-mozgïm Rudnoplu's natural decorations nor waterways.

Ákaiērläw-mozgïm Rudnoplu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ákaiērläw-mozgïm Rudnoplu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ákaiērläw-mozgïm Rudnoplu's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Ákaiērläw-mozgïm Rudnoplu leaves and flower petals never touch the ground.

The Psychofant near Ákaiērläw-mozgïm Rudnoplu are known to be more aggressive than normal.

Ákaiērläw-mozgïm Rudnoplu's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local toxin to channel Charm energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5627 m2
    • Cattle and Similar Creatures: 348
    • Poultry: 4179
    • Swine: 278
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 139

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 8
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

427 of Ákaiērläw-mozgïm Rudnoplu's population work within a Foundational Occupation.

939 of Ákaiērläw-mozgïm Rudnoplu's population do not work in a formal occupation, but do contribute to the local economy. 27 (2%) are noncontributers.

Points of Interest

Ákaiērläw-mozgïm Rudnoplu's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

Ákaiērläw-mozgïm Rudnoplu used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Ákaiērläw-mozgïm Rudnoplu.

The the a pair of spaulders of Conjuration, an a pair of spaulders imbued with potent amounts of Conjuration energies was created near Ákaiērläw-mozgïm Rudnoplu by in time immemorial, reportedly some time during the late 2nd century.

History